In this paper we present novel algorithms for computing scenes and within-scene structures in films. We begin by mapping insights from film-making rules and experimental results f...
In this paper, we present a computational scene model and also derive novel algorithms for computing audio and visual scenes and within-scene structures in films. We use constraint...
This paper forms a continuation of our work focused on exploiting film grammar for the task of automated film understanding. We examine film rhythm, a powerful narrative concept u...
Rendering the structural color of natural objects or modern industrial products in the 3D environment is not possible with RGBbased graphics platforms and software and very time co...
In order to enable high-level semantics-based video annotation and interpretation, we tackle the problem of automatic decomposition of motion pictures into meaningful story units,...