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» Computable scenes and structures in films
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PERCOM
2004
ACM
14 years 5 months ago
Augmenting Film and Video Footage with Sensor Data
With the advent of tiny networked devices, Mark Weiser's vision of a world embedded with invisible computers is coming to age. Due to their small size and relative ease of dep...
Norman Makoto Su, Heemin Park, Eric Bostrom, Jeff ...
ICPR
2008
IEEE
13 years 11 months ago
The structure analysis of ultra thin magnetic film images
Algorithm of magnetic structure extraction and analysis in ultra thin magnetic film images is proposed. This algorithm allows to gain successful results and calculates a large num...
Alexandr Nedzved, Sergey Ablameyko, Alexei Belotse...
DIGRA
2003
Springer
13 years 10 months ago
The Diverse Worlds of Computer Games: A Content Analysis of Spaces, Populations, Styles and Narratives
The Diverse Worlds Project analysed 130 computer and video games (CVGs) to understand their textual landscape. Titles were sampled from the five gaming platforms dominant in 2002....
Jeffrey E. Brand, Scott Knight, Jakub Majewski
CVPR
2008
IEEE
14 years 7 months ago
Finding people in archive films through tracking
The goal of this work is to find all people in archive films. Challenges include low image quality, motion blur, partial occlusion, non-standard poses and crowded scenes. We base ...
Xiaofeng Ren
HCI
2009
13 years 3 months ago
Developing, Deploying and Assessing Usage of a Movie Archive System among Students of Film Studies
This paper describes our work in developing a movie browser application for students of Film Studies at our University. The aim of our work is to address the issues that arise when...
Nazlena Mohamad Ali, Alan F. Smeaton, Hyowon Lee, ...