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» Computation and performance issues In coliseum: an immersive...
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MM
2003
ACM
84views Multimedia» more  MM 2003»
13 years 10 months ago
Computation and performance issues In coliseum: an immersive videoconferencing system
H. Harlyn Baker, Nina T. Bhatti, Donald Tanguay, I...
ICPR
2004
IEEE
14 years 5 months ago
Dense Wide-Baseline Disparities from Conventional Stereo for Immersive Videoconferencing
We propose an algorithm creating consistent, dense disparity maps from incomplete disparity data generated by a conventional stereo system used in a wide-baseline configuration. T...
Spela Ivekovic, Emanuele Trucco
JPDC
2008
134views more  JPDC 2008»
13 years 4 months ago
Analyzing the performance of a cluster-based architecture for immersive visualization systems
Cluster computing has become an essential issue for designing immersive visualization systems. This paradigm employs scalable clusters of commodity computers with much lower costs...
Pedro Morillo, Aron Bierbaum, Patrick Hartling, Ma...
ACSC
2006
IEEE
13 years 10 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...