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» Computational geometry for sculpture
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SIGGRAPH
2003
ACM
13 years 10 months ago
Animating art history: building a bridge between disciplines
The study of art history is an exciting and rewarding one, but one in which the student frequently encounters complex and difficult to understand concepts. Traditional methodologi...
LiQin Tan, Roberta K. Tarbell, Robert Wuilfe
IV
2008
IEEE
145views Visualization» more  IV 2008»
13 years 11 months ago
Beyond the Tyranny of the Pixel: Exploring the Physicality of Information Visualization
This paper consists of a review of contemporary that map and materialize abstract data as physical artifacts. With computing technology and the access of information influencing e...
Andrew Vande Moere
ACII
2007
Springer
13 years 11 months ago
Sound for A-Life Agents
in the form of light clusters (displayed in arrays of LEDs) and abstract electroacoustic sound — what we term low-fidelity embodiments. Thus, the architecture for such agents is...
Melanie Baljko, John Kamevaar, Nell Tenhaaf
ICIP
2001
IEEE
14 years 6 months ago
Reconstruction of sculpture from uncalibrated image profiles
Profiles of a sculpture provide rich information about its geometry, and can be used for model reconstruction under known camera motion. By exploiting correspondences induced by e...
Kwan-Yee Kenneth Wong, Roberto Cipolla
COMPGEOM
2007
ACM
13 years 9 months ago
Guard placement for efficient point-in-polygon proofs
We consider the problem of placing a small number of angle guards inside a simple polygon P so as to provide efficient proofs that any given point is inside P. Each angle guard vi...
David Eppstein, Michael T. Goodrich, Nodari Sitchi...