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SIGECOM
2008
ACM
126views ECommerce» more  SIGECOM 2008»
13 years 5 months ago
Behavioral experiments in networked trade
We report on an extensive series of highly controlled human subject experiments in networked trade. Our point of departure is a simple and well-studied bipartite network exchange ...
J. Stephen Judd, Michael Kearns
SIGECOM
2010
ACM
165views ECommerce» more  SIGECOM 2010»
13 years 10 months ago
Computing optimal strategies to commit to in extensive-form games
Computing optimal strategies to commit to in general normal-form or Bayesian games is a topic that has recently been gaining attention, in part due to the application of such algo...
Joshua Letchford, Vincent Conitzer
SIGECOM
2006
ACM
115views ECommerce» more  SIGECOM 2006»
13 years 11 months ago
Multi-attribute coalitional games
We study coalitional games where the value of cooperation among the agents are solely determined by the attributes the agents possess, with no assumption as to how these attribute...
Samuel Ieong, Yoav Shoham
GRAPHICSINTERFACE
2004
13 years 7 months ago
Towards the Next Generation of Tabletop Gaming Experiences
In this paper we present a novel hardware and software platform (STARS) to realize computer augmented tabletop games that unify the strengths of traditional board games and comput...
Carsten Magerkurth, Maral Memisoglu, Timo Engelke,...
GLOBECOM
2009
IEEE
14 years 15 days ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey