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» Computer Science and Game Theory: A Brief Survey
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STOC
2004
ACM
158views Algorithms» more  STOC 2004»
14 years 6 months ago
Collective asynchronous reading with polylogarithmic worst-case overhead
The Collect problem for an asynchronous shared-memory system has the objective for the processors to learn all values of a collection of shared registers, while minimizing the tot...
Bogdan S. Chlebus, Dariusz R. Kowalski, Alexander ...
FCT
2009
Springer
14 years 11 days ago
Alternating Weighted Automata
Weighted automata are finite automata with numerical weights on transitions. Nondeterministic weighted automata define quantitative languages L that assign to each word w a real ...
Krishnendu Chatterjee, Laurent Doyen, Thomas A. He...
FOCS
2009
IEEE
14 years 16 days ago
Agnostic Learning of Monomials by Halfspaces Is Hard
— We prove the following strong hardness result for learning: Given a distribution on labeled examples from the hypercube such that there exists a monomial (or conjunction) consi...
Vitaly Feldman, Venkatesan Guruswami, Prasad Ragha...
FOCS
2009
IEEE
14 years 16 days ago
Approximation Algorithms for Multicommodity-Type Problems with Guarantees Independent of the Graph Size
— Linial, London and Rabinovich [16] and Aumann and Rabani [3] proved that the min-cut max-flow ratio for general maximum concurrent flow problems (when there are k commodities...
Ankur Moitra
ICASSP
2008
IEEE
14 years 7 days ago
Transmit codes and receive filters for pulse compression radar systems
Pulse compression radar systems make use of transmit code sequences and receive filters that are specially designed to achieve good range resolution and target detection capabili...
Petre Stoica, Jian Li, Ming Xue