This paper describes a project that was carried out by Philips Corporate Design (PCD) to explore ideas for products and services, which could be part of our future in the year 200...
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
This paper describes SwarmArt, a collaborative project between computer science and art, which resulted in two installations of interactive art that incorporates swarm intelligenc...
The Open Video Project is an on-going effort to develop an open source digital video collection that can be used by the research community and ultimately serve an even broader aud...
Gary Geisler, Gary Marchionini, Barbara M. Wildemu...
The Fly's Eye project (2002) creates an animated document of both space and time and draws inspiration from the structure, function and significance of the eye of the fly and...