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CGF
2010
105views more  CGF 2010»
13 years 5 months ago
Visibility Editing For All-Frequency Shadow Design
We present an approach for editing shadows in all-frequency lighting environments. To support artistic control, we propose to decouple shadowing from lighting and focus on providi...
Juraj Obert, Fabio Pellacini, Sumanta N. Pattanaik
SIGCSE
1999
ACM
119views Education» more  SIGCSE 1999»
13 years 9 months ago
Computer science and general education: Java, graphics, and the Web
We describe a Computer Science General Education course offered at Hope College. This course stressesproblem-solving. It uses traditional concepts of programming, but does it with...
Gordon Stegink, Jon Pater, Daron Vroon II
CG
2000
Springer
13 years 5 months ago
The development of a digital library to support the teaching of computer graphics and visualization
The ACM SIGGRAPH Education Committee web site is being evolved into a Digital Library that will be a worldwide resource for Graphics and Visualization Education. We discuss the hi...
G. Scott Owen, Raj Sunderraman, Yanqing Zhang
DM
2006
128views more  DM 2006»
13 years 5 months ago
Non-trivial t-designs without repeated blocks exist for all t
A computer package is being developed at Bayreuth for the generation and investigation of discrete structures. The package is a C and C++ class library of powerful algorithms endow...
Luc Teirlinck
FDG
2009
ACM
13 years 11 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool