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CVPR
2003
IEEE
14 years 6 months ago
Computing Layered Surface Representations: An Algorithm for Detecting and Separating Transparent Overlays
The biological visual system possesses the ability to compute layered surface representations, in which one surface is represented as being viewed through another. This ability is...
Manish Singh, Xiaolei Huang
ICIP
2001
IEEE
14 years 6 months ago
Improving a genetic algorithm segmentation by means of a fast edge detection technique
Thispaper presents a new hybrid range image segmentation approach. Two separate techniques are applied consecutively. First, iin edge based segmentation technique extracts the edg...
Angel Domingo Sappa, Vitoantonio Bevilacqua, Miche...
HAPTICS
2007
IEEE
13 years 11 months ago
Accelerated Proximity Queries for Haptic Rendering of Deformable Models
We present a fast proximity query algorithm for haptic display of complex deformable models using a layered representation. Assuming that each solid model can be represented as a ...
Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, ...
VMV
2003
163views Visualization» more  VMV 2003»
13 years 6 months ago
Real-Time Volumetric Intersections of Deforming Objects
We present a new algorithm for the computation of volumetric intersections of geometrically complex objects, which can be used for the efficient detection of collisions. Our appr...
Bruno Heidelberger, Matthias Teschner, Markus H. G...
SCA
2007
13 years 7 months ago
Adaptive deformations with fast tight bounds
Simulation of deformations and collision detection are two highly intertwined problems that are often treated separately. This is especially true in existing elegant adaptive simu...
Miguel A. Otaduy, Daniel Germann, Stephane Redon, ...