Sciweavers

Share
7 search results - page 1 / 2
» Computing Local Signed Distance Fields for Large Polygonal M...
Sort
View
CGF
2008
153views more  CGF 2008»
9 years 6 months ago
Computing Local Signed Distance Fields for Large Polygonal Models
The signed distance field for a polygonal model is a useful representation that facilitates efficient computation in many visualization and geometric processing tasks. Often it is...
Byungjoon Chang, Deukhyun Cha, Insung Ihm
CGF
2008
144views more  CGF 2008»
9 years 6 months ago
High Performance GPU-based Proximity Queries using Distance Fields
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
T. Morvan, M. Reimers, E. Samset
SMA
2003
ACM
163views Solid Modeling» more  SMA 2003»
9 years 11 months ago
Fast swept volume approximation of complex polyhedral models
We present an eļ¬ƒcient algorithm to approximate the swept volume (SV) of a complex polyhedron along a given trajectory. Given the boundary description of the polyhedron and a pat...
Young J. Kim, Gokul Varadhan, Ming C. Lin, Dinesh ...
CVPR
2007
IEEE
10 years 7 months ago
Shape Representation and Registration using Vector Distance Functions
This paper introduces a new method for shape registration by matching vector distance functions. The vector distance function representation is more flexible than the conventional...
Hossam E. Abd El Munim, Aly A. Farag
PG
2003
IEEE
9 years 11 months ago
Automatic Animation Skeleton Construction Using Repulsive Force Field
A method is proposed in this paper to automatically generate the animation skeleton of a model such that the model can be manipulated according to the skeleton. With our method, u...
Pin-Chou Liu, Fu-Che Wu, Wan-Chun Ma, Rung-Huei Li...
books