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ESA
2007
Springer
153views Algorithms» more  ESA 2007»
13 years 9 months ago
Tradeoffs and Average-Case Equilibria in Selfish Routing
We consider the price of selfish routing in terms of tradeoffs and from an average-case perspective. Each player in a network game seeks to send a message with a certain length by...
Martin Hoefer, Alexander Souza
STACS
1999
Springer
13 years 9 months ago
Worst-case Equilibria
We investigate the problem of routing traffic through a congested network in an environment of non-cooperative users. We use the worst-case coordination ratio suggested by Koutsou...
Elias Koutsoupias, Christos H. Papadimitriou
SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
13 years 11 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
MST
2011
184views Hardware» more  MST 2011»
13 years 7 days ago
Stackelberg Strategies and Collusion in Network Games with Splittable Flow
We study the impact of collusion in network games with splittable flow and focus on the well established price of anarchy as a measure of this impact. We first investigate symmet...
Tobias Harks