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» Computing Polygonal Surfaces from Unions of Balls
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CGI
2004
IEEE
13 years 8 months ago
Computing Polygonal Surfaces from Unions of Balls
We present a new algorithm for computing a polygonal surface from a union of balls. The method computes and connects the singular points of a given union of balls in an efficient ...
Roger C. Tam, Wolfgang Heidrich
VISUALIZATION
2005
IEEE
13 years 10 months ago
Quality Mesh Generation for Molecular Skin Surfaces Using Restricted Union of Balls
Quality surface meshes for molecular models are desirable in the studies of protein shapes and functionalities. However, there is still no robust software that is capable to gener...
Ho-Lun Cheng, Xinwei Shi
SIBGRAPI
2009
IEEE
13 years 11 months ago
Scale-Space for Union of 3D Balls
Shape discretization through union of weighted points or balls appears as a common representation in different fields of computer graphics and geometric modeling. Among others, it...
Alex Laier Bordignon, Betina Vath, Thales Vieira, ...
COMPGEOM
2007
ACM
13 years 8 months ago
Medial axis approximation from inner Voronoi balls: a demo of the Mesecina tool
We illustrate a simple algorithm for approximating the medial axis of a 2D shape with smooth boundary from a sample of this boundary. The algorithm is compared to a more general a...
Balint Miklos, Joachim Giesen, Mark Pauly
CCCG
2007
13 years 6 months ago
Medial Axis Approximation of Planar Shapes from Union of Balls: A Simpler and more Robust Algorithm
Given a dense sampling S of the smooth boundary of a planar shape O. We show that the medial axis of the union of Voronoi balls centered at Voronoi vertices inside O has a particu...
Joachim Giesen, Balint Miklos, Mark Pauly