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» Computing Visibility on Terrains in External Memory
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ALENEX
2007
98views Algorithms» more  ALENEX 2007»
13 years 6 months ago
Computing Visibility on Terrains in External Memory
Herman J. Haverkort, Laura Toma, Yi Zhuang
GRAPHITE
2005
ACM
13 years 10 months ago
Adaptive streaming and rendering of large terrains using strip masks
Terrain rendering is an important factor in the rendering of virtual scenes. If they are large and detailed, digital terrains can represent a huge amount of data and therefore of ...
Joachim Pouderoux, Jean-Eudes Marvie
TABLETOP
2007
IEEE
13 years 11 months ago
Ortholumen: Using Light for Direct Tabletop Input
Ortholumen is a light pen based tabletop interaction system that can employ all the pen’s spatial degrees of freedom (DOF). The pen’s light is projected from above onto a hori...
Tommaso Piazza, Morten Fjeld