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DLT
2006
13 years 6 months ago
Computing by Only Observing
The paradigm of evolution/observation is based on the idea that a computing device can be obtained by combining a basic system and an observer that transforms the evolution of the ...
Matteo Cavaliere, Pierluigi Frisco, Hendrik Jan Ho...
WMCSA
1999
IEEE
13 years 9 months ago
Broadcast of Consistent Data to Read-Only Transactions from Mobile Clients
In this paper, we study the inconsistency problem in data broadcast. While data items in a mobile computing system are being broadcast, update transactions may install new values ...
Kam-yiu Lam, Mei-Wau Au, Edward Chan
AAAI
2007
13 years 7 months ago
A Reinforcement Learning Algorithm with Polynomial Interaction Complexity for Only-Costly-Observable MDPs
An Unobservable MDP (UMDP) is a POMDP in which there are no observations. An Only-Costly-Observable MDP (OCOMDP) is a POMDP which extends an UMDP by allowing a particular costly a...
Roy Fox, Moshe Tennenholtz
MCSS
2002
Springer
13 years 5 months ago
Observability and Forward-Backward Observability of Discrete-Time Nonlinear Systems
In this paper, we study the observability properties of nonlinear discrete time systems. Two types of contributions are given. First, we present observability criteria in terms of...
Francesca Albertini, Domenico D'Alessandro
HCI
2009
13 years 3 months ago
Partially Observable Markov Decision Process (POMDP) Technologies for Sign Language Based Human-Computer Interaction
Sign language (SL) recognition modules in human-computer interaction systems need to be both fast and reliable. In cases where multiple sets of features are extracted from the SL d...
Sylvie C. W. Ong, David Hsu, Wee Sun Lee, Hanna Ku...