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ECCV
2002
Springer
14 years 6 months ago
Computing the Physical Parameters of Rigid-Body Motion from Video
Abstract. This paper presents an optimization framework for estimating the motion and underlying physical parameters of a rigid body in free flight from video. The algorithm takes ...
Kiran S. Bhat, Steven M. Seitz, Jovan Popovic
SIGGRAPH
2000
ACM
13 years 9 months ago
Interactive manipulation of rigid body simulations
Physical simulation of dynamic objects has become commonplace in computer graphics because it produces highly realistic animations. In this paradigm the animator provides few phys...
Jovan Popovic, Steven M. Seitz, Michael Erdmann, Z...
ICRA
2009
IEEE
151views Robotics» more  ICRA 2009»
13 years 11 months ago
A framework for modeling steady turning of robotic fish
— In this paper we present a novel framework for computing the steady turning motion of a robotic fish undergoing periodic body and/or tail deformation. Taking the turning radiu...
Qingsong Hu, Dawn R. Hedgepeth, Lihong Xu, Xiaobo ...
SIGGRAPH
2010
ACM
13 years 9 months ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai
JVCIR
2007
157views more  JVCIR 2007»
13 years 4 months ago
Position based dynamics
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
Matthias Müller, Bruno Heidelberger, Marcus H...