Abstract. Methods for exact computation of irradiance and form factors associated with polygonal objects have ultimately relied on a formula for a differential area to polygon form...
We present a near-quadratic time algorithm that computes a point inside a simple polygon P having approximately the largest visibility polygon inside P, and a nearlinear time algo...
The purpose of this paper is to investigate the properties of a certain class of highly visible spaces. For a given geometric space C containing obstacles specified by disjoint s...
We propose heuristics for visibility coverage of a polygon with the fewest point guards. This optimal coverage problem, often called the “art gallery problem”, is known to be ...
Point-sampled geometry has gained significant interest due to their simplicity. The lack of connectivity touted as a plus, however, creates difficulties in many operations like ge...