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» Concurrent Omega-Regular Games
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LICS
2012
IEEE
11 years 7 months ago
The Winning Ways of Concurrent Games
Abstract—A bicategory of concurrent games, where nondeterministic strategies are formalized as certain maps of event structures, was introduced recently. This paper studies an ex...
Pierre Clairambault, Julian Gutierrez, Glynn Winsk...
FOSSACS
2012
Springer
12 years 1 months ago
Concurrent Games with Ordered Objectives
We consider concurrent games played on graphs, in which each player has several qualitative (e.g. reachability or B¨uchi) objectives, and a preorder on these objectives (for insta...
Patricia Bouyer, Romain Brenguier, Nicolas Markey,...
CSL
2002
Springer
13 years 5 months ago
Trading Probability for Fairness
d Abstract) Marcin Jurdzi
Marcin Jurdzinski, Orna Kupferman, Thomas A. Henzi...
FOSSACS
2004
Springer
13 years 10 months ago
Angelic Semantics of Fine-Grained Concurrency
We introduce a game model for an Algol-like programming language with primitives for parallel composition and synchronization on semaphores. The semantics is based on a simplifie...
Dan R. Ghica, Andrzej S. Murawski
LICS
2005
IEEE
13 years 11 months ago
Ludics Nets, a game Model of Concurrent Interaction
We propose L-nets as a game model of concurrent interaction. L-nets, which correspond to strategies (in Games Semantics) or designs (in Ludics), are graphs rather than trees; the ...
Claudia Faggian, François Maurel