Visualization of very complex scenes can be significantly accelerated using occlusion culling. In this paper we present a visibility preprocessing method which efficiently compu...
Visibility determination is a key requirement in a wide range of graphics algorithms. This paper introduces a new approach to the computation of volume visibility, the detection o...
We present a novel aggressive visibility preprocessing technique for general 3D scenes. Our technique exploits commodity graphics hardware and is faster than most conservative sol...
Projective texture-mapping is a powerful tool for image-based rendering. However, visibility information must be obtained in order to project correct textures onto the geometric s...
Typically there is a high coherence in data values between neighboring time steps in an iterative scientific software simulation; this characteristic similarly contributes to a co...
Jinzhu Gao, Han-Wei Shen, Jian Huang, James Arthur...