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JBCS
2002
94views more  JBCS 2002»
13 years 5 months ago
Optimistic Replication in Pharos, a Collaborative Application on the Web
Pharos is a collaborative application which enables users to share document annotations. Annotations of a same subject are stored altogether in channels, and channels are replicat...
Esther Pacitti, Olivier Dedieu
MM
2004
ACM
104views Multimedia» more  MM 2004»
13 years 11 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
COLCOM
2009
IEEE
13 years 10 months ago
Toward synchronization between decentralized orchestrations of composite web services
—Web service paradigm and related technologies have provided favorable means for the realization of collaborative business processes. From both conceptual and implementation poin...
Walid Fdhila, Claude Godart
CGF
2007
101views more  CGF 2007»
13 years 5 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
CRIWG
2004
13 years 7 months ago
Distributed Dynamic-Locking in Real-Time Collaborative Editing Systems
In this paper, a Customizable and Dynamic Locking (CDL) scheme is proposed for concurrency control in Internet-based real-time collaborative editors. The idea of dynamic-locking is...
Xianghua Xu, Jiajun Bu, Chun Chen, Yong Li 0004