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CGF
2007
101views more  CGF 2007»
13 years 5 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
13 years 10 months ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson
VR
2002
IEEE
210views Virtual Reality» more  VR 2002»
13 years 10 months ago
Distributed Applications for Collaborative Augmented Reality
This paper focuses on the distributed architecture of the collaborative augmented reality system Studierstube. The system allows multiple users to experience a shared 3D workspace...
Dieter Schmalstieg, Gerd Hesina
CGI
2003
IEEE
13 years 8 months ago
Consistent Visualization and Querying of GIS Databases by a Location-Aware Mobile Agent
Location-aware mobile users need to access, query, and visualize, geographic information in a wide variety of applications including tourism, navigation, environmental management,...
Suresh K. Lodha, Nikolai M. Faaland, Grant Wong, A...
VRCAI
2006
ACM
13 years 11 months ago
Advanced virtual reality technologies for surveillance and security applications
We present a system that exploits advanced Virtual Reality technologies to create a surveillance and security system. Surveillance cameras are carried by a mini Blimp which is tel...
Renaud Ott, Mario Gutiérrez, Daniel Thalman...