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EMMCVPR
2005
Springer
13 years 12 months ago
Stereo for Slanted Surfaces: First Order Disparities and Normal Consistency
Traditional stereo algorithms either explicitly use the frontal parallel plane assumption by only considering position (zero-order) disparity when computing similarity measures of ...
Gang Li, Steven W. Zucker
CAGD
2006
140views more  CAGD 2006»
13 years 6 months ago
Normal based subdivision scheme for curve design
In this paper we propose a new kind of nonlinear and geometry driven subdivision scheme for curve interpolation. Instead of using linear combination of old vertexes, displacement ...
Xunnian Yang
FSS
2006
87views more  FSS 2006»
13 years 6 months ago
Spline interpolation between hyperspaces of convex or fuzzy sets
We consider the interpolation problem for functions whose range and whose domain both consist of convex or fuzzy subsets of a real Euclidean space. This problem arises in fuzzy co...
Thomas Vetterlein
TIP
2010
165views more  TIP 2010»
13 years 1 months ago
A Novel Approach to FRUC Using Discriminant Saliency and Frame Segmentation
Motion-Compensated Frame Interpolation (MCFI) is a technique used extensively for increasing the temporal frequency of a video sequence. In order to obtain a high quality interpola...
Natan Jacobson, Yen-Lin Lee, Vijay Mahadevan, Nuno...
WSCG
2003
170views more  WSCG 2003»
13 years 7 months ago
Shading by Spherical Linear Interpolation using De Moivre's Formula
In the classical shading algorithm according to Phong, the normal is interpolated across the scanline, requiring a computationally expensive normalization in the inner loop. In th...
Anders Hast, Tony Barrera, Ewert Bengtsson