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ICMCS
2006
IEEE
136views Multimedia» more  ICMCS 2006»
13 years 11 months ago
Constant Quality Aimed Bit Allocation for 3D Wavelet Based Video Coding
MCTF has been widely used in wavelet based video coding due to its attractive features. For MCTF based codecs, a fundamental question is how to allocate bits to each temporal band...
Zefeng Ni, Jianfei Cai
ICIP
2003
IEEE
14 years 6 months ago
3D multiresolution context-based coding for geometry compression
In this paper, we propose a 3D geometry compression technique for densely sampled surface meshes. Based on a 3D multiresolution analysis (performed by a 3D Discrete Wavelet Transf...
Frédéric Payan, Marc Antonini
ICIP
2002
IEEE
14 years 6 months ago
Multiresolution 3D mesh compression
In this paper, we propose an efficient low complexity compression scheme for densely sampled irregular 3D meshes. This scheme is based on 3D multiresolution analysis (3D Discrete ...
Frédéric Payan, Marc Antonini
DCC
2002
IEEE
14 years 4 months ago
Diagnostically Lossless 3D Wavelet Compression for Digital Angiogram Video
A novel method for the compression of angiogram video sequences is presented. The approach is based on the idea that not all of an angiogram image will de diagnostically significa...
David Gibson, Sandra I. Woolley, Michael Spann
ICMCS
2005
IEEE
124views Multimedia» more  ICMCS 2005»
13 years 10 months ago
A perceptual bit allocation scheme for H.264
This paper aims at improving perceptual quality of encoded video sequences, and proposes a new perceptual bit allocation scheme for H.264. Firstly, a new motion complexity measure...
Hongtao Yu, Feng Pan, Zhiping Lin, Yin Sun