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CGF
2010
185views more  CGF 2010»
13 years 4 months ago
Constrained Texture Mapping using Image Warping
We introduce in this paper a new method for smooth foldover-free warping of images. It allows users to specify the constraints in two different ways: positional constraints to con...
Hyewon Seo, Frederic Cordier
SIGGRAPH
2000
ACM
13 years 8 months ago
Relief texture mapping
We present an extension to texture mapping that supports the representation of 3-D surface details and view motion parallax. The results are correct for viewpoints that are static...
Manuel M. Oliveira, Gary Bishop, David F. McAllist...
ICIP
2007
IEEE
13 years 10 months ago
Structural Texture Segmentation using Affine Symmetry
Many natural textures comprise structural patterns and show strong self-similarity. We use affine symmetry to segment an image into self-similar regions; that is a patch of textu...
Heechan Park, Graham R. Martin, Abhir Bhalerao
RT
2001
Springer
13 years 9 months ago
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
RT
2004
Springer
13 years 9 months ago
Rendering Procedural Terrain by Geometry Image Warping
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
Carsten Dachsbacher, Marc Stamminger