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» Constructing implicit 3D shape models for pose estimation
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ICIAP
2009
ACM
14 years 5 months ago
Real-Time Online Video Object Silhouette Extraction Using Graph Cuts on the GPU
Abstract. Being able to find the silhouette of an object is a very important front-end processing step for many high-level computer vision techniques, such as Shape-from-Silhouette...
Zachary A. Garrett, Hideo Saito
TOG
2012
187views Communications» more  TOG 2012»
11 years 7 months ago
CrossShade: shading concept sketches using cross-section curves
We facilitate the creation of 3D-looking shaded production drawings from concept sketches. The key to our approach is a class of commonly used construction curves known as cross-s...
Cloud Shao, Adrien Bousseau, Alla Sheffer, Karan S...
CGF
2004
165views more  CGF 2004»
13 years 5 months ago
Point Cloud Collision Detection
In the past few years, many efficient rendering and surface reconstruction algorithms for point clouds have been developed. However, collision detection of point clouds has not be...
Jan Klein, Gabriel Zachmann
PRICAI
2004
Springer
13 years 10 months ago
Shape Matching for Robot Mapping
We present a novel geometric model for robot mapping based on shape. Shape similarity measure and matching techniques originating from computer vision are specially redesigned for ...
Diedrich Wolter, Longin Jan Latecki
AMFG
2005
IEEE
146views Biometrics» more  AMFG 2005»
13 years 11 months ago
A Practical Face Relighting Method for Directional Lighting Normalization
We propose a simplified and practical computational technique for estimating directional lighting in uncalibrated images of faces in frontal pose. We show that this inverse probl...
Kuang-Chih Lee, Baback Moghaddam