Abstract. ENIGMA is an experimental platform for collaborative authoring of the behaviour of autonomous virtual characters in interactive narrative applications. The main objective...
Learning from experimentation allows a system to acquire planning domain knowledge by correcting its knowledge when an action execution fails. Experiments are designed and planned...
Abstract— To compute collision-free and dynamicallyfeasibile trajectories that satisfy high-level specifications given in a planning-domain definition language, this paper prop...
Interacting agents that interleave planning and execution must reach consensus on their commitments to each other. In domains where agents have varying degrees of interaction and ...
ut spatial environments, be it real or abstract, human or machine. Research issues range from human spatial cognition to mobile robot navigation. Numerous results have been obtaine...
Christian Freksa, Holger Schultheis, Kerstin Schil...