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GECCO
2008
Springer
167views Optimization» more  GECCO 2008»
13 years 6 months ago
Using coevolution to understand and validate game balance in continuous games
We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...
Ryan E. Leigh, Justin Schonfeld, Sushil J. Louis
DASFAA
2007
IEEE
202views Database» more  DASFAA 2007»
14 years 3 days ago
Optimizing Moving Queries over Moving Object Data Streams
With the increasing in demand on location-based aware services and RFIDs, efficient processing of continuous queries over moving object streams becomes important. In this paper, w...
Dan Lin, Bin Cui, Dongqing Yang
GIS
2008
ACM
14 years 6 months ago
Finding regional co-location patterns for sets of continuous variables in spatial datasets
This paper proposes a novel framework for mining regional colocation patterns with respect to sets of continuous variables in spatial datasets. The goal is to identify regions in ...
Christoph F. Eick, Jean-Philippe Nicot, Rachana Pa...
ICONIP
2007
13 years 7 months ago
Practical Recurrent Learning (PRL) in the Discrete Time Domain
One of the authors has proposed a simple learning algorithm for recurrent neural networks, which requires computational cost and memory capacity in practical order O(n2 )[1]. The a...
Mohamad Faizal Bin Samsudin, Takeshi Hirose, Katsu...
ISCI
2008
166views more  ISCI 2008»
13 years 5 months ago
A discretization algorithm based on Class-Attribute Contingency Coefficient
Discretization algorithms have played an important role in data mining and knowledge discovery. They not only produce a concise summarization of continuous attributes to help the ...
Cheng-Jung Tsai, Chien-I Lee, Wei-Pang Yang