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» Continuous Realtime Gesture Following and Recognition
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ICPR
2000
IEEE
14 years 5 months ago
Constructing Finite State Machines for Fast Gesture Recognition
This paper proposes an approach to 2D gesture recognition that models each gesture as a Finite State Machine (FSM) in spatial-temporal space. The model construction works in a sem...
Pengyu Hong, Thomas S. Huang, Matthew Turk
MSE
2002
IEEE
109views Hardware» more  MSE 2002»
13 years 9 months ago
Engineering a Realistic Real-Time Conducting System for the Audio/Video Rendering of a Real Orchestra
This paper describes the first multimedia system that allows users to conduct a realistic electronic orchestra. Users control tempo, dynamics, and instrument emphasis of the orch...
Jan O. Borchers, Wolfgang Samminger, Max Mühl...
HCI
2009
13 years 2 months ago
Did I Get It Right: Head Gestures Analysis for Human-Machine Interactions
This paper presents a system for another input modality in a multimodal human-machine interaction scenario. In addition to other common input modalities, e.g. speech, we extract he...
Jürgen Gast, Alexander Bannat, Tobias Rehrl, ...
SAC
2009
ACM
13 years 11 months ago
Attention driven visual processing for an interactive dialog robot
In this paper we propose an attention-based vision system for the JAST interactive dialog robot. The robotic vision system incorporates three submodules: object recognition, gestu...
Thomas Müller, Alois Knoll
IUI
2012
ACM
12 years 10 days ago
Airwriting: demonstrating mobile text input by 3D-space handwriting
We demonstrate our airwriting interface for mobile handsfree text entry. The interface enables a user to input text into a computer by writing in the air like on an imaginary blac...
Christoph Amma, Tanja Schultz