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ATAL
2005
Springer
13 years 11 months ago
Design by Contract Deontic Design Language for Multiagent Systems
Abstract. Design by contract is a well known theory that views software construction as based on contracts between clients (callers) and suppliers (routines), relying on mutual obl...
Christophe Garion, Leendert van der Torre
AAIM
2009
Springer
101views Algorithms» more  AAIM 2009»
14 years 4 days ago
Orca Reduction and ContrAction Graph Clustering
During the last years, a wide range of huge networks has been made available to researchers. The discovery of natural groups, a task called graph clustering, in such datasets is a ...
Daniel Delling, Robert Görke, Christian Schul...
DIGRA
2005
Springer
13 years 11 months ago
Albert Goes Narrative Contracting
RPG’s (Role Playing Games) and improvisational theatre have some obvious similarities. Both require the participants to work together in real-time to construct dynamic narrative...
Ken Newman, Robert Grigg
COOPIS
1998
IEEE
13 years 9 months ago
Scheduling Non-Enforceable Contracts among Autonomous Agents
With the emergence of fast and standardized communication infrastructures over which separately designed agents of different organizations can interact in real-time, there is an i...
Thomas Tesch, Karl Aberer
ECAI
2004
Springer
13 years 11 months ago
Tractability Results for Automatic Contracting
Abstract. Automated negotiation techniques have received considerable attention over the past decade, and much progress has been made in developing negotiation protocols and strate...
Paul E. Dunne, Michael Laurence, Michael Wooldridg...