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» Controlling Virtual Humans Using PDAs
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EXPCS
2007
13 years 9 months ago
The user in experimental computer systems research
Experimental computer systems research typically ignores the end-user, modeling him, if at all, in overly simple ways. We argue that this (1) results in inadequate performance eva...
Peter A. Dinda, Gokhan Memik, Robert P. Dick, Bin ...
SOQUA
2007
13 years 6 months ago
Designing multi-layers self-adaptive complex applications
The impossibility of statically determining the behavior of complex systems that interact at runtime with heterogeneous devices and remote entities, may lead to unexpected system ...
Davide Lorenzoli, Davide Tosi, Salvatore Venticinq...
CANDC
2005
ACM
13 years 7 months ago
Computational schemes for biomimetic sculpture
A prototype system for the automatic evolution of biomimetic structures using structural automata is described and its utility for generating digital sculpture is demonstrated. Sc...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
JMM2
2006
138views more  JMM2 2006»
13 years 5 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
IJMMS
2007
116views more  IJMMS 2007»
13 years 5 months ago
Modeling and evaluating empathy in embodied companion agents
Affective reasoning plays an increasingly important role in cognitive accounts of social interaction. Humans continuously assess one another's situational context, modify the...
Scott W. McQuiggan, James C. Lester