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GECCO
2010
Springer
207views Optimization» more  GECCO 2010»
13 years 10 months ago
Generalized crowding for genetic algorithms
Crowding is a technique used in genetic algorithms to preserve diversity in the population and to prevent premature convergence to local optima. It consists of pairing each offsp...
Severino F. Galán, Ole J. Mengshoel
TVCG
2011
182views more  TVCG 2011»
13 years 20 days ago
Directing Crowd Simulations Using Navigation Fields
—We present a novel approach to direct and control virtual crowds using navigation fields. Our method guides one or more agents towards desired goals based on guidance fields. ...
Sachin Patil, Jur P. van den Berg, Sean Curtis, Mi...
WOA
2010
13 years 3 months ago
Towards an Agent-Based Proxemic Model for Pedestrian and Group Dynamic
Models for the simulation of pedestrian dynamics and crowds of pedestrians have already been successfully applied to several scenarios and case studies, off-the-shelf simulators ca...
Lorenza Manenti, Sara Manzoni, Giuseppe Vizzari, K...
MOBILWARE
2009
ACM
14 years 8 days ago
Pervasive Adaptation in Car Crowds
Abstract. Advances in the miniaturization and embedding of electronics for microcomputing, communication and sensor/actuator systems, have fertilized the pervasion of technology in...
Alois Ferscha, Andreas Riener
RSS
2007
140views Robotics» more  RSS 2007»
13 years 7 months ago
Control of Many Agents Using Few Instructions
— This paper considers the problem of controlling a group of agents under the constraint that every agent must be given the same control input. This problem is relevant for the c...
Timothy Bretl