This paper considers the design of a camera path through a scene. Given a valid set of keyframes for the camera, we want to build a camera path that avoids collisions with the sce...
This paper presents VEX-CMS, a tool to build 3D virtual museums and exhibitions, architectural walkthroughs and, more generally, applications where 3D and 2D content is presented t...
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Declarative approaches to camera control model inputs as properties on the camera and then rely on constraint-based and/or optimization techniques to compute the camera parameters ...
This paper is dedicated to virtual world exploration techniques. Automatic camera control is important in many fields as computational geometry, visual servoing, robot motion, grap...