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ECML
2003
Springer
13 years 11 months ago
Self-evaluated Learning Agent in Multiple State Games
Abstract. Most of multi-agent reinforcement learning algorithms aim to converge to a Nash equilibrium, but a Nash equilibrium does not necessarily mean a desirable result. On the o...
Koichi Moriyama, Masayuki Numao
TSMC
2008
146views more  TSMC 2008»
13 years 6 months ago
Decentralized Learning in Markov Games
Learning Automata (LA) were recently shown to be valuable tools for designing Multi-Agent Reinforcement Learning algorithms. One of the principal contributions of LA theory is tha...
Peter Vrancx, Katja Verbeeck, Ann Nowé
AAMAS
2007
Springer
14 years 10 days ago
Networks of Learning Automata and Limiting Games
Learning Automata (LA) were recently shown to be valuable tools for designing Multi-Agent Reinforcement Learning algorithms. One of the principal contributions of LA theory is that...
Peter Vrancx, Katja Verbeeck, Ann Nowé
ICANN
2010
Springer
13 years 6 months ago
Multi-Dimensional Deep Memory Atari-Go Players for Parameter Exploring Policy Gradients
Abstract. Developing superior artificial board-game players is a widelystudied area of Artificial Intelligence. Among the most challenging games is the Asian game of Go, which, des...
Mandy Grüttner, Frank Sehnke, Tom Schaul, J&u...
AAMAS
2010
Springer
13 years 6 months ago
Coordinated learning in multiagent MDPs with infinite state-space
Abstract In this paper we address the problem of simultaneous learning and coordination in multiagent Markov decision problems (MMDPs) with infinite state-spaces. We separate this ...
Francisco S. Melo, M. Isabel Ribeiro