Multiobjective evolutionary algorithms have long been applied to engineering problems. Lately they have also been used to evolve behaviors for intelligent agents. In such applicat...
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
PANIC (Parallelism And Neural networks In Classifier systems) is a parallel system to evolve behavioral strategies codified by sets of rules. It integrates several adaptive techni...
Using decentralized control structures for robot control can offer a lot of advantages, such as less complexity, better fault tolerance and more flexibility. In this paper the ev...
Abstract. We provide an overview of the evolutionary approach to the emergence of artificial intelligence in embodied behavioral agents. This approach, also known as Evolutionary R...