The Write-All problem for an asynchronous shared-memory system has the objective for the processes to update the contents of a set of shared registers, while minimizing the mber o...
This paper presents the design, implementation, and evaluation of an interactive tabletop system that supports co-located meeting capture and asynchronous search and review of pas...
Seth E. Hunter, Pattie Maes, Stacey D. Scott, Henr...
We describe COTERIE, a toolkit that provides languagelevel support for building distributed virtual environments. COTERIE is based on the distributed data-object paradigm for dist...
We motivate the use of desktop assistants in the context of web surfing and show how such a tool may be used to support activities in both cooperative and personal surfing. By coo...
A distributed algorithm that implements a sequentially consistent collection of shared read/update objects using a combination of broadcast and point-to-point communication is pre...