This paper presents a robust and flexible framework for augmented reality which does not require instrumenting either the environment or the workpiece. A model-based visual track...
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
We demonstrate a system for capturing multi-thousand frame-per-second (fps) video using a dense array of cheap 30fps CMOS image sensors. A benefit of using a camera array to captu...
Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Marc L...
Virtual reality displays introduce spatial distortions that are very hard to correct because of the difficulty of precisely modelling the camera from the nodal point of each eye. ...
P. M. Jaekl, Robert S. Allison, Laurence R. Harris...