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SIGGRAPH
1993
ACM
13 years 9 months ago
View interpolation for image synthesis
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Shenchang Eric Chen, Lance Williams
CGI
2004
IEEE
13 years 9 months ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....
SIGGRAPH
1995
ACM
13 years 9 months ago
Intelligent scissors for image composition
We present a new, interactive tool called Intelligent Scissors which we use for image segmentation and composition. Fully automated segmentation is an unsolved problem, while manu...
Eric N. Mortensen, William A. Barrett
JFR
2008
103views more  JFR 2008»
13 years 5 months ago
Monte Carlo localization in outdoor terrains using multilevel surface maps
We propose a novel combination of techniques for robustly estimating the position of a mobile robot in outdoor environments using range data. Our approach applies a particle filte...
Rainer Kümmerle, Rudolph Triebel, Patrick Pfa...
GPEM
2007
87views more  GPEM 2007»
13 years 5 months ago
Motility, mixing, and multicellularity
Abstract. A fundamental issue in evolutionary biology is the transition from unicellular to multicellular organisms, and the cellular diļ¬€erentiation that accompanies the increase...
Cristian A. Solari, John O. Kessler, Raymond E. Go...