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» Corrosion: Simulating and Rendering
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CGF
2011
12 years 12 months ago
Motion Blur Rendering: State of the Art
Motion blur is a fundamental cue in the perception of objects in motion. This phenomenon manifests as a visible trail along the trajectory of the object and is the result of the c...
Fernando Navarro, Francisco J. Serón, Diego...
ICALT
2005
IEEE
13 years 10 months ago
Designing Web-Based Interactive Learning Environments for Problem-Based Learning
Problem-based learning is a pedagogical strategy that centers learning activities around the investigation and development of solutions to complex and ill-structured authentic pro...
Lin Qiu, Christopher Riesbeck
GRAPHICSINTERFACE
2009
13 years 2 months ago
Rendering lunar eclipses
Johannes Kepler first attributed the visibility of lunar eclipses to refraction in the Earth's atmosphere in his Astronomiae Pars Optica in 1604. We describe a method for ren...
Theodore C. Yapo, Barbara Cutler
VC
2010
197views more  VC 2010»
12 years 11 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
MM
2010
ACM
324views Multimedia» more  MM 2010»
13 years 2 months ago
3D ancient mosaics
Digital 3D mosaics generation is a current trend of NPR (Non Photorealistic Rendering) field; in this demo we present an interactive system realized in JAVA where the user can sim...
Sebastiano Battiato, Giovanni Puglisi