We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
A secure multicast framework should only allow authorized members of a group to decrypt received messages; usually, one ‘‘group key’’ is shared by all approved members. Ho...
Abstract. A central issue in the design of modern communication networks is the provision of Quality-of-Service (QoS) guarantees at the presence of heterogeneous users. For instanc...
Reducing interference is one of the main challenges in wireless communication, and particularly in ad hoc networks. The amount of interference experienced by a node v corresponds ...
In this paper, we introduce the generalized capacitated tree-routing problem (GCTR), which is described as follows. Given a connected graph G = (V, E) with a sink s V and a set M...