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» Crafting the Compelling User Experience
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OOPSLA
1995
Springer
13 years 9 months ago
Using a Prototype-based Language for User Interface: The Newton Project's Experience
Object-oriented user interface frameworks are usually implemented in a class-based language. We chose instead to develop a prototype-based language, NewtonScript, for this purpose...
Walter R. Smith
ATAL
2005
Springer
13 years 11 months ago
Thespian: using multi-agent fitting to craft interactive drama
There has been a growing interest in designing multi-agent based interactive dramas. A key research challenge faced in the design of these systems is to support open-ended user in...
Mei Si, Stacy Marsella, David V. Pynadath
AIS
2007
Springer
13 years 5 months ago
Crafts praxis for critical wearables design
This paper treats the contemporary craft market as an under-researched resource for wearable computing, and investigates the alternative values and experiences that contemporary c...
Sarah Kettley
CHI
2009
ACM
14 years 6 months ago
From interaction to trajectories: designing coherent journeys through user experiences
The idea of interactional trajectories through interfaces has emerged as a sensitizing concept from recent studies of tangible interfaces and interaction in museums and galleries....
Steve Benford, Gabriella Giannachi, Boriana Koleva...
MUE
2007
IEEE
106views Multimedia» more  MUE 2007»
14 years 2 days ago
PKTown: A Peer-to-Peer Middleware to Support Multiplayer Online Games
Peer-to-Peer (P2P) system can support service for lots of end users with little hardware investment, which suits for the efforts to lower down the service cost for Multiplayer Onl...
Hai Jin, Hong Yao, Xiaofei Liao, Sirui Yang, Wei L...