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» Creating Interactive Virtual Humans: Some Assembly Required
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EXPERT
2002
64views more  EXPERT 2002»
13 years 4 months ago
Creating Interactive Virtual Humans: Some Assembly Required
Jonathan Gratch, Jeff Rickel, Elisabeth Andr&eacut...
HUC
2004
Springer
13 years 10 months ago
Some Assembly Required: Supporting End-User Sensor Installation in Domestic Ubiquitous Computing Environments
This paper explores end-user sensor installation for domestic ubiquitous computing applications and proposes five design principles to support this task. End-user sensor installati...
Chris Beckmann, Sunny Consolvo, Anthony LaMarca
HERCMA
2001
126views Mathematics» more  HERCMA 2001»
13 years 6 months ago
Why computerized models to control virtual Humans?
Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
Daniel Thalmann
IJVR
2006
199views more  IJVR 2006»
13 years 4 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
IVA
2009
Springer
13 years 11 months ago
Human-Centered Distributed Conversational Modeling: Efficient Modeling of Robust Virtual Human Conversations
Currently, applications that focus on providing conversations with virtual humans require extensive work to create robust conversational models. We present a new approach called Hu...
Brent Rossen, Scott Lind, Benjamin Lok