Sciweavers

17 search results - page 1 / 4
» Creating a realistic context for team projects in HCI
Sort
View
ITICSE
2006
ACM
13 years 10 months ago
Creating a realistic context for team projects in HCI
Team projects are nowadays common practice in HCI education. This paper focuses on the role of clients and users in team projects in introductory HCI courses. In order to provide ...
Herman Koppelman, Betsy van Dijk
IRMA
2000
13 years 5 months ago
Creating a realistic experience of an IS project: the team of teams approach
This paper describes a final year project course that has been provided at the University of Tasmania and at Deakin University. The technique used has been called the team of team...
John Lamp, Carmen Lockwood
HCI
2009
13 years 2 months ago
The 'H' in HCI: Enhancing Perception of Interaction through the Performative
Abstract. Motion sensing technologies are well developed at the biomechanical (motion capture) and geo-locative (GPS) scales. However, there are many degrees of scale between these...
Simon Biggs, Mariza Dima, Henrik Ekeus, Sue Hawksl...
HCI
2009
13 years 2 months ago
Supporting Multidisciplinary Teams and Early Design Stages Using Storyboards
Current tools for multidisciplinary teams in user-centered software engineering (UCSE) provide little support for the different approaches of the various disciplines in the project...
Mieke Haesen, Jan Meskens, Kris Luyten, Karin Coni...
SIGSOFT
2010
ACM
13 years 2 months ago
Understanding context: creating a lasting impact in experimental software engineering research
Software is developed for and in a vast number of contexts. Some software systems are small in size; some large. Some systems are developed by small teams; some large. Some projec...
Emerson R. Murphy-Hill, Gail C. Murphy, William G....