Sciweavers

933 search results - page 1 / 187
» Crowd motion capture
Sort
View
JVCA
2007
125views more  JVCA 2007»
13 years 4 months ago
Crowd motion capture
In this paper a new and original technique to animate a crowd of human beings is presented. Following the success of data-driven animation models (such as motion capture) in the c...
Nicolas Courty, Thomas Corpetti
CVPR
2010
IEEE
14 years 22 days ago
Tracking with Local Spatio-Temporal Motion Patterns in Extremely Crowded Scenes
Tracking individuals in extremely crowded scenes is a challenging task, primarily due to the motion and appearance variability produced by the large number of people within the sc...
Louis Kratz, Ko Nishino
CVPR
2009
IEEE
14 years 12 months ago
Anomaly Detection in Extremely Crowded Scenes using Spatio-Temporal Motion Pattern Models
Extremely crowded scenes present unique challenges to video analysis that cannot be addressed with conventional approaches. We present a novel statistical framework for modeling...
Louis Kratz (Drexel University), Ko Nishino (Drexe...
HERCMA
2001
126views Mathematics» more  HERCMA 2001»
13 years 6 months ago
Why computerized models to control virtual Humans?
Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
Daniel Thalmann
MIG
2009
Springer
13 years 11 months ago
Exploiting Motion Capture to Enhance Avoidance Behaviour in Games
Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...