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» Crowded Collaborative Virtual Environments
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CHI
1997
ACM
13 years 8 months ago
Crowded Collaborative Virtual Environments
We introduce a framework for supporting crowds of participants in collaborative virtual environments (CVEs). The framework is realised as an extension to our previous spatial mode...
Steve Benford, Chris Greenhalgh, David Lloyd
HCI
2009
13 years 2 months ago
Multiuser Collaborative Exploration of Immersive Photorealistic Virtual Environments in Public Spaces
We have developed and deployed a multimedia museum installation that enables one or several users to interact with and collaboratively explore a 3D virtual environment while simult...
Scott Robertson, Brian Jones, Tiffany O'Quinn, Pet...
WETICE
1997
IEEE
13 years 8 months ago
Boundaries, Awareness and Interaction in Collaborative Virtual Environments
This paper is concerned with how collaborative virtual environments can be structured in order to enable greater scalability and yet maintain a richness of communication. Based on...
Chris Greenhalgh, Steve Benford
ATAL
2008
Springer
13 years 6 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
VRCAI
2004
ACM
13 years 9 months ago
The crowd simulation for interactive virtual environments
Muhammad Shafie Abdul Latif, Setyawan Widyarto