We present an example-based crowd simulation technique. Most crowd simulation techniques assume that the behavior exhibited by each person in the crowd can be defined by a restri...
A wide range of niching techniques have been investigated in evolutionary and genetic algorithms. In this article, we focus on niching using crowding techniques in the context of ...
In this paper, we propose a novel interface for controlling crowd animation. Crowd animation is widely used in movie production and computer games. However, to make an intended cro...
Very few crowds consist of individuals who are exactly the same. Defining variables, such as age, and how they affect an individual's movement, could increase realism in simu...
D. J. Kaup, Thomas L. Clarke, Rex Oleson, Linda C....
In this paper a new and original technique to animate a crowd of human beings is presented. Following the success of data-driven animation models (such as motion capture) in the c...