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CGF
2007
127views more  CGF 2007»
13 years 5 months ago
Crowds by Example
We present an example-based crowd simulation technique. Most crowd simulation techniques assume that the behavior exhibited by each person in the crowd can be defined by a restri...
Alon Lerner, Yiorgos Chrysanthou, Dani Lischinski
EC
2008
157views ECommerce» more  EC 2008»
13 years 3 months ago
The Crowding Approach to Niching in Genetic Algorithms
A wide range of niching techniques have been investigated in evolutionary and genetic algorithms. In this article, we focus on niching using crowding techniques in the context of ...
Ole J. Mengshoel, David E. Goldberg
SG
2009
Springer
13 years 11 months ago
Sketch-Based Interface for Crowd Animation
In this paper, we propose a novel interface for controlling crowd animation. Crowd animation is widely used in movie production and computer games. However, to make an intended cro...
Masaki Oshita, Yusuke Ogiwara
WSC
2008
13 years 7 months ago
Introducing age-based parameters into simulations of crowd dymanics
Very few crowds consist of individuals who are exactly the same. Defining variables, such as age, and how they affect an individual's movement, could increase realism in simu...
D. J. Kaup, Thomas L. Clarke, Rex Oleson, Linda C....
JVCA
2007
125views more  JVCA 2007»
13 years 4 months ago
Crowd motion capture
In this paper a new and original technique to animate a crowd of human beings is presented. Following the success of data-driven animation models (such as motion capture) in the c...
Nicolas Courty, Thomas Corpetti