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SIGGRAPH
1995
ACM
13 years 8 months ago
Realistic modeling for facial animation
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
Yuencheng Lee, Demetri Terzopoulos, Keith Waters
CORR
2008
Springer
152views Education» more  CORR 2008»
13 years 4 months ago
Characterizing User Mobility in Second Life
In this work we present a measurement study of user mobility in Second Life. We first discuss different techniques to collect user traces and then focus on results obtained using ...
Chi-Anh La, Pietro Michiardi