Extracting only the visible portion of an isosurface can improve both the computation efficiency and the rendering speed. However, the visibility test overhead can be quite high ...
It is difficult to render caustic patterns at interactive frame rates. This paper introduces new rendering techniques that relax current constraints, allowing scenes with moving, n...
In this paper, we present an algorithm that performs simplification of large geographical maps through a novel use of graphics hardware. Given a map as a collection of non-interse...
Nabil H. Mustafa, Shankar Krishnan, Gokul Varadhan...
The Fourier volume rendering technique operates in the frequency domain and creates line integral projections of a 3D scalar field. These projections can be efficiently generated ...
Thomas Jansen, Bartosz von Rymon-Lipinski, Nils Ha...
Large-scale supercomputing is revolutionizing the way science is conducted. A growing challenge, however, is understanding the massive quantities of data produced by largescale si...