In an open system, multi-agent computations must compete for resources required for satisfying their goals. We describe CyberOrgs, a hierarchical model for acquisition and control...
In this article, we present a design technique that facilitates the work of extracting and defining the tasks scheduling problem for a multiagent system. We also compare a central...
Decentralized agent groups typically require complex mechanisms to accomplish coordinated tasks. In contrast, biological systems can achieve intelligent group behaviors with each ...
In this paper we propose interaction-driven Markov games (IDMGs), a new model for multiagent decision making under uncertainty. IDMGs aim at describing multiagent decision problem...
Design patterns have been recently concerned in the multi-agent community for the design of systems with decentralized coordination. In this paper we present a design pattern for d...