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» Density-based clustering using graphics processors
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VIS
2004
IEEE
136views Visualization» more  VIS 2004»
14 years 7 months ago
Visibility Culling for Time-Varying Volume Rendering Using Temporal Occlusion Coherence
Typically there is a high coherence in data values between neighboring time steps in an iterative scientific software simulation; this characteristic similarly contributes to a co...
Jinzhu Gao, Han-Wei Shen, Jian Huang, James Arthur...
LCPC
2009
Springer
13 years 10 months ago
MIMD Interpretation on a GPU
Programming heterogeneous parallel computer systems is notoriously difficult, but MIMD models have proven to be portable across multi-core processors, clusters, and massively paral...
Henry G. Dietz, B. Dalton Young
SBACPAD
2007
IEEE
157views Hardware» more  SBACPAD 2007»
14 years 1 days ago
Exploring Novel Parallelization Technologies for 3-D Imaging Applications
Multi-dimensional imaging techniques involve the processing of high resolution images commonly used in medical, civil and remote-sensing applications. A barrier commonly encounter...
Diego Rivera, Dana Schaa, Micha Moffie, David R. K...
GIS
2008
ACM
14 years 6 months ago
Parallel ODETLAP for terrain compression and reconstruction
We introduce a parallel approximation of an Over-determined Laplacian Partial Differential Equation solver (ODETLAP) applied to the compression and restoration of terrain data use...
Jared Stookey, Zhongyi Xie, Barbara Cutler, W. Ran...
PVG
2003
IEEE
212views Visualization» more  PVG 2003»
13 years 11 months ago
SLIC: Scheduled Linear Image Compositing for Parallel Volume Rendering
Parallel volume rendering offers a feasible solution to the large data visualization problem by distributing both the data and rendering calculations among multiple computers con...
Aleksander Stompel, Kwan-Liu Ma, Eric B. Lum, Jame...