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IAT
2009
IEEE
13 years 12 months ago
Evaluating a Drama Management Approach in an Interactive Fiction Game
— In this paper, we evaluate a drama management approach deployed in an implementation of a graphical interactive fiction game. Our approach uses players’ feedback as a basis f...
Andrea Corradini, Manish Mehta, Santi Ontañ...
IAT
2010
IEEE
13 years 3 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
ATAL
2005
Springer
13 years 10 months ago
Exploiting belief bounds: practical POMDPs for personal assistant agents
Agents or agent teams deployed to assist humans often face the challenges of monitoring the state of key processes in their environment (including the state of their human users t...
Pradeep Varakantham, Rajiv T. Maheswaran, Milind T...
ESWS
2006
Springer
13 years 9 months ago
Interactive Ontology-Based User Knowledge Acquisition: A Case Study
On the Semantic Web personalization technologies are needed to deal with user diversity. Our research aims at maximising the automation of acquisition of user knowledge, thus provi...
Lora Aroyo, Ronald Denaux, Vania Dimitrova, Michae...
CIKM
2001
Springer
13 years 9 months ago
Real Time User Context Modeling for Information Retrieval Agents
The success of personal information agents depends on their ability to provide task-relevant information. This paper presents WordSieve, a new algorithm that generates context des...
Travis Bauer, David B. Leake