A practical way for obtaining depth in computer vision is the use of structured light systems. For panoramic depth reconstruction several images are needed which most likely implie...
Radu Orghidan, El Mustapha Mouaddib, Joaquim Salvi
The appearance of an outdoor scene depends on a variety of factors such as viewing geometry, scene structure and reflectance (BRDF or BTF), illumination (sun, moon, stars, street l...
This paper focuses on the sampling problem in light field rendering (LFR) that is a fundamental approach to image based rendering. Quality of LFR depends on a light ray database g...
Depth computation is an attractive feature in computer vision. The use of traditional perspective cameras for panoramic perception requires several images, most likely implying th...
Radu Orghidan, Joaquim Salvi, El Mustapha Mouaddib